Greater spell focus. Attributes Benefit. Greater spell focus

 
 Attributes BenefitGreater spell focus <b>N/A</b>

Spell Penetration (Mythic): Add half your mythic rank to caster level checks to overcome spell resistance. It doesn't increase spell DCs directly, but Persistent Spell makes. Skald - Greater Spell Focus: Enchantment // Beast Totem 10: Skald 11: Skald - Combat Reflexes 12: Skald - Combat Trick > Improved Critical: Throwing Axe/Dart // Deadly Accuracy 13:Also, if you go with a witch with the Shadow Patron you should take the feats Spell Focus (Illusion), Greater Spell Focus (Illusion), and Witch Knife. If you play with variant magic like the Esoteric Spell Components, the Esoteric Divination feat helps with divination spells (a staple school for many psychics). Its effects do not stack. (The same is true for Half-Elves. Any spells you cast of this school are very hard to resist. Early game is played through Grease + Glitterdust + whatever other spells you want from a school you take Spell Focus in. Spell focus and greater spell focus will make much more than a 10% difference in the number of your enemies who make their saving throws. It would be real nice to have regular + greater + mythic spell focus in more than 2 schools. Metamagic feats, Spell Focus, Greater Spell Focus and Mythic Paths. Once per rest (or every 10 minutes), the character may send -project_image as a tell to another PC or type -project_image [Character Name], after that the game will ask you to input your message, and the next. Benefit. Greater Spell Specialization. very high Evocation Spell DC ( Spellcasting Prodigy adds another +1 DC) it is possible to maximize the DC of the evocation spells by dropping 1 level of rogue and. ( Forgotten Realms Campaign Setting, p. Otherwise use those to heal, damage, control - whatever you fancy. We take Spell Focus and Greater Spell Focus in 4 schools (8 Feats) and then one Expanded Arsenal (1 Mythic). Treat your caster level as being two higher for all level-variable effects of the spell. Add +1 to the Difficulty Class for all Saving Throws against spells from the transmutation school. The feat Metamagic (Heighten Spell) increases the effective level of a spell by the difference between the heightened level and the total spell level of the spell and other metamagic effects. ; ToEE: First Level and Earth Temple • ToEE: Lower Temple ComplexEffect. Spell Focus: If you emphasize a specific school, this is essential. ). Feats can give your character various bonus or allow them to perform all sorts of actions. Race: Human Classes: Wizard 10, Arcane Scholar of Candlekeep 10, Red Wizard 10 Cleric Domains: none Build Nature: PvP, PvM Alignment: LN, LE, TN, NE, CN Deity: any Pro & Contra []. Duration 1 min. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Choose a school of magic to which you have already applied the Spell Focus feat. Prerequisite: CL 10 and Spell Focus. With stinking cloud to pacify the regular mobs and chains of light to deal with bosses, you get a lot of mileage out of the focus. Since we’re going to inflict damage using Necromancy Spells that force enemies to roll for Saving Throws or Saves, you’ll want to take Spell Focus and Greater Spell Focus. This feat may be selected multiple times, but. Spell Focus (Transmutation): Very few Transmutation spells require a save from your enemies, so it’s not immediately obvious what this does for you. A Void Shard costs 250gp. Summon Shadow summons 3 shadows and the summons duration is 1 round / caster level. This feat may be selected multiple times, but the effects do not stack. Any spells you cast of this school are very hard to resist. 5. I want to master conjuring, transmutation, and necromancy for my sorcerer, but maybe I'll go with just normal necromancy spell focus, greater spell penetration, and then do some metamagic like empower and maximize, and be happy?Finished a trickster run a couple of months, and am planning another run now as Angel-Oracle for the new content. However, you should generally be able to do better. That's the expanded arsenal contribution. Greater Spell Focus Source PRPG Core Rulebook pg. Also get some extra channel feats. You cannot take Spell. Spell Perfection: Fantastically powerful, but it tends to make you pigeon-hole yourself. You fight a lot of demons and most of them bring nasty spell resistance values to the fight. 6. Greater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen. Player's Handbook v. Greater Spell Focus Information. Benefit (s): The save DC of any poison you craft with Craft (alchemy) and any spells you cast with the poison descriptor increases by 1. The trait Eastern Mysteries (Guide to Pathfinder Society Organized Play) allows 1/day to increase a spell DC by 2. Spell focus is quite nice, but the more pressing matter (at least in the first 10-14 levels) is spell penetration imho. Greater. Shield Focus; Spell Focus (Mythic) Your magical specialities are particularly effective. You can gain this feat multiple times. Add +1 to the Difficulty Class for all Saving Throws against spells from the evocation school. Spell Focus: Illusion. One could actually argue that you make this second save under the same conditions, i. Greater Spell Focus (Conjuration) Mage Armor, Scorching Ray The logic for having Mage Armor is similar as for Shield, a difference is that you can use it on your allies, but it's only worth doing so on the allies that don't wear their own armor. Greater. Special: You can gain this feat multiple times. Greater Spell Focus: Unless you make a build heavily based on a single school you’re probably better off with another spell focus in a different school than with this. Impromptu Sneak Attack - 3 rounds; Spell Focus (Evocation) 12: Arcane Trickster: Sneak Attack +1d6; Intelligence +1: 13: Arcane Trickster: Impromptu Sneak Attack - 4 rounds; Invisible Thief; Greater Spell Focus (Conjuration) 14: Arcane Trickster: Sneak Attack +1d6; Surprise Spells: 15: Transmuter: Greater Spell Focus (Transmutation) 16:. Prerequisite: Spell Focus; Required for: Epic Spell Focus; Specifics: A character. Greater Spell Focus. Show. JBE:BoHRC: Drow: Add +¼ point to the magus’s arcane pool. Ability Focus Feat is the same as MM5. Greater Spell Focus. ; Lesser Evocation Augmentation IX Lesser Evocation Augmentation IX: Increases the wearer's caster level when casting. Instead, you want to improve your caster level to overcome the enemy DC to successfully dispel a spell. Spell Focus Evocation, Greater Spell Focus Evocation, Spell Penetration, Greater Spell Penetration and then see what spells I was using a lot or liked. Split Hex (10th level) -- You literally double the value of each offensive hex. This bonus stacks with the bonus from Spell Focus. Arcanist - Spell Focus: Conjuration // Greater Spell Focus: Conjuration // Potent Magic 2: Arcanist 3: Arcanist - Selective Spell: 4: Arcanist 5: Arcanist - Spell Penetration // Swift Consume 6:Spell Focus (necromancy) and Greater Spell Focus (necromancy) add another +2, for DC 27. you get +4 extra dc and even some extra for caster level for the price of one feat, allowing your caster to not overspecialize. Your magic spells of that school are. Attributes Benefit. Prerequisite: Spell Focus. At 16th level, when an enemy within reach of the magus successfully casts a spell defensively, the enemy provokes an attack of opportunity from the magus when the spell is complete. Use: automatic. level 1: spell focus + greater spell focus evocation + [Sylvan feat: spell specialization magic missile], bear companion (biggest armor i could find) level 3: point blank shot level 5: precise shot level 7: skill focus persuasion (main character, lots of xp opportunities) + [Sylvan feat: skill focus nature](to see monster stats)Sorcerer, level 20, with charisma 38 (20 to start, +5 untyped from levels, +5 inherent from wish, +6 enhancement from stat item, +2 profane from dominated Succubus) with spell and gretaer spell focus (evocation), elemental and greater elemental (say, cold) and focused spell, casting a Cone of Cold, would have (for the primary target) a save DC. g. The only Exploit that matters is Potent Magic, pick anything you want after. Tiefling 20 Bard Spellsinger DPS Support. Necromancy has some high damaging abilities like Destruction and Harm that do a decent amount of damage, even if a saving throw succeeds. Add +1 to the Difficulty Class for all saving throws against spells that deal damage of the energy type you select. I'd recommend Spell Focus and Greater Spell Focus as soon as possible. If you want a video about these builds, see the video below and check the time codes in the description for the builds you want. You get a caster level boost, Greater Spell Focus as a bonus feat, a couple extra spells for your spellbook, and your summons get more hit points and are harder than normal to dispel. A Void Shard costs 250gp. Benefit. I liked Spell Specialization too. Do NOT take Spell Focus Evocation. This will let you drop control spells from slightly farther off--getting a jump on combat. Docent : Spell Turmoil Spell Turmoil: When casting any damaging Fire, Cold, Acid or Electric spells, there is a chance that you will gain a +20 Alchemical bonus to Spell Power to one of those energy types for 30 seconds. GREATER SPELL FOCUS [GENERAL] Choose a school of magic to which you already have applied the Spell Focus feat. Combat casting seemed classic and good to have. Jun 19 th, 2020 at 10:01pm. If your normal DC for slow is 16 and your spell focus DC is 18, a fighter with a +3 will save can be expected to save 30% of the time against slow without the spell focus feat and 20% of the time if. You can sacrifice a prepared spell in order to spontaneously cast your specialized spell. A summon spell is great, it increases your options dramatically. Use: Automatic. Two-Weapon Defense; Improved Two-Weapon Fighting; Greater Two-Weapon Fighting; Weapon Finesse; Weapon Focus. They serve their purpose well enough of being a. That's what a DC sorcerer. Choose one type of weapon. Barbed Pentacle of Asmodeus (Gods and Magic) Increase the DC of spells that are augmented by writing by 1. Special: You can gain this feat multiple times. It’s your caster Lich, complete with a metric ton of spells, increased Difficulty Classes for both used schools of magic, ray criticals (crits), and whatever else you could dream of. Items can also increase the DC of. This gives us +8 DC. Most psionic powers allow saving throws. This bonus stacks with the bonus from Spell Focus. Greater Spell Focus (Transmutation) Any spells you cast of the transmutation school, to. (Greater) Spell Focus. Use: Automatic. It is possible. With Epic Spell Focus Enchantment, a second creature can be Dominated. PZO1110: Malicious Eye: GeneralHalf Elf 20 Warlock Aura DPS Tank. Ember is a Companion in Pathfinder: Wrath of the Righteous. The description says “if you have other feats which allow you to apply a set numerical bonus to any aspect of this spell (such as Spell Focus, Spell Penetration, Weapon Focus [ray], and so on), double the bonus granted by that feat when applied to this spell. You can choose spell perfection on command rather than animate if you like, it boosts feat based DC bonuses from spell focus, greater spell focus, varisian tatoo, and such things to help if you want to try to command undead stuff with channel resist or intelligence. So yes, the Spell Focus: Evocation feat, Greater Spell Focus: Evocation feat and Greater Evocation augment all stack with each other for. Also you will want to take the feat spell focus: evocation, and maybe greater spell focus: evocation feat as well. Each time you take the feat, it applies to a new type of weapon. 13 Improved initiative. Spell Focus and Greater Spell Focus makes them harder to resist and that is why we need these. Mythic Spell Focus is unchanged, but because it actually functions (despite what its text says) by doubling the value of the normal and Greater Spell Focus feats a change is not necessary. Special: You can gain this feat multiple times. Drow Elf enhancements: Spell Resistance(x2), Drow Intelligence(x2), Enchantment Lore(x3) Pale Master enhancements: spend all your points here (69 points. Also every Greater spell focus gives you an "inficast" spells you can use endlessly. Epic: EPIC SPELL PENETRATION: Epic: Greater Spell Penetration, Spell Penetration. You can do both. Wizard bonus feats: arcane defense, brew potion, combat casting, craft wand, empower spell, extend spell, greater spell focus, greater spell penetration, maximize spell, quicken spell, silent spell, spell focus, spell penetration, still spell. Greater Spell Focus (Necromancy) Edit Page Content. It. PZO9226: Magical Aptitude: General — +2 bonus on Spellcraft and Use Magic Device checks. Spell Focus/Greater Spell Focus: Lots of Conjuration spells do not offer saves, but many of the best spells of the school do. Does not work on Boss or lieutenant (yellow named) creatures. 125 Choose a school of magic to. Expanded Arsenal: X converts the DC bonuses from Spell Focus, Greater Spell Focus and Spell Focus (Mythic) for schools that are not X into a DC bonus for a school that is X. 4. Focus Driving School, Sooke, British Columbia. Greater Spell Focus adds an additional +1 to the DCs of your spells from the chosen school of magic, making them harder to resist. Benefit. At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat. Suggested Build Level 9 Feat // Greater Spell Focus (Evocation) (again to get full damage from evocation) Level 10 Bonus Wizard Spell // Spell Focus (Conjuration) Level 11 Feat //Elemental Focus (Fire) (so create pit (acid) and dimensional rift get bonus DC for doing fire damage with Focused Element Fire) I like evocation, but even building for it (using mythic arsenal to get greater spell focus evocation, taking greater spell penetration) it's resisted way too often to be worth a damn on normal. Spell Focus, Greater (Secondary) Spell Focus (Secondary) Spell Focus, Greater (Secondary) Additional feats should be used on the following: Persistent Spell; Elven Spirit (if applicable)Well there is a mythic feat - expanded arsenal (magic school) that gives spell focus and greater spell focus to 2nds school of magic. Spell focus and greater spell focus are not great feats. Mages can buff allies, disable opponents, nuke groups of enemies, or flat out annihilate them with save or die spells. Minor School Esoterica (Ex): At 4th level, your unflagging focus on your chosen school opens your mind to new possibilities and grants you the first taste of the unique skills of a master specialist. I think that means that the Elemental Focus does affect the Shadow Evocation, but the Spell Focus for Evocation. Human 20 Cleric Luck Domain Caster DPS. So far my game has been mostly glitch free (on ps4) but this is a bit frustrating. Pick Spell Focus and Greater Spell Focus Conjuration first, then proceed to taste (e. So if I take SF (+1DC) and SF+ (another +1DC) for e. However they are one of the few ways that you can improve the DC of your spells, so it's worthwhile taking for the spells you plan to cast frequently. Greater Spell Focus is a feat in Pathfinder: Kingmaker. The tactical flexibility offered by a mage or sorcerer is second to none. SpecialTouch of fatigue combines nicely with false focus, toxic spell, reach spell, magical lineage, wayang spellhunter, and oil of taggit on a veneficus witch. 5, p. Any spells you cast of this school are very hard to resist. Mental Toughness/Improved Mental Toughness are probably. The “Completely Normal Magic” (or something to that effect) feat lowers the level of a spell by 1, which means you can cast 1st level spells like cantrips (e. 94) Choose a school of magic to which you already have applied the Spell Focus feat. Type of Feat: General. Special: You can gain this feat multiple times. Use “Cure X” spells you need through sorcerer slots; same with cleric defensive spells, should you need those. Keep taking Spell Focus and Spell Penetration feats for now. You can view the save for any spell by mousing over the spell and reading the tooltips. The character gains a +2 bonus to the spell save DC for all spells of the chosen school. Special: You can gain this feat multiple times. Point-Blank Shot and Precise Shot are almost required for any Sorcerer hoping to make attack rolls in battle. 10 Spell focus (Conjuration) 11 Augment summoning. Greater Spell Focus Greater Spell Focus. Spell Focus - Evo. ToEE: Lower Temple Complex is the 2nd quest in the Temple of Elemental Evil: Part One story arc Story arcs are chains of quests that make up a story line. They all have their own Classes and equipment they begin with. Feats are special talents or expertises that provide special capabilities to characters. That's my general take on it as well. Your spells of that school are now even more potent than before. Completing everything in a story arc often yields a nice reward. Draconic Aura DM : The Energy option boosts your spell DC’s with one energy type. However, I don’t believe that Octavia needs to take metamagic feats, given that there are a fair number of metamagic rods scattered throughout the game. In total, both Feats increase your Spell’s DC by +2, making it tougher for them to resist the damage and effects of these Spells. If you want to narrow it down to a specific element, you can also take Elemental Focus + Greater Elemental Focus. 3. The greater spell focus feat adds a +1 to the DC (difficulty class) for all saving throws of the spells in the magic school you. Early game is played through Grease + Glitterdust + whatever other spells you want from a school you take Spell Focus in. Elemental Focus is a Feat in Pathfinder: Kingmaker. Heighten will raise the level of the spell to the highest spell level the player can cast. Make sure your primary casting stat is as high as possible. You can expend one use of mythic power as part of casting a spell from your chosen school to force any of the spell’s targets to roll their saving throws twice, taking the lower result. Lann Dialogue During A Conversation With Lann. Special: You can gain this feat multiple times. Spell Penetration (Mythic): Add half your mythic rank to caster level checks to overcome spell resistance. Benefit: Choose a school of magic you already have Spell Focus in. This bonus stacks with the bonus from Spell. SpecialGreater Spell Focus: Abjuration; Base Strength: 13+ Specifics: An abjurant champion's abilities are focused on melding arcane defenses and martial offense into a deadly alloy, a fierce combination of techniques allowing them to overpower or outlast their opponents. Spell Focus would increase each of these DCs by +1 for a given school of magic, probably Enchantment would be the best option. 300 4. Generally speaking Conjuration's "offensive" spells tend to be Acid or Physical/Untyped damage. Necromancy). For offense spell penetration, ascendant element, spell focus etc. All spells are be considered Illusion and use Illusion focus for calculating the DC. You gain an. The Sorcerer must meet the prerequisites for these bonus feats. Greater Spell Focus: Illusion also stack. So if you want Necromancy to be the best, take Spell Focus and Greater Spell Focus Evo/Conj/Abj/Ench and then take Expanded Arsenal (Necromancy). Greater focus evocation over one mental toughness and past life wizard over the other if you have it As for burst of glacial wrath (and intensify @30) vs ruin (and greater ruin @30), I can see either but if you go for ruin also take Enlarge. Depending on your build: metamagic, (greater) spell focus, (greater) spell penetration, spell perfection, (greater) spell specialisation, spontaneous metafocus, preferred spell, (greater) elemental focus, combat casting, dimensional agility (only the first feat), false focus, expanded arcana, expanded summon monster, augment summoning, superior. Even in the case of "Save or Suck" spells if, let's say, you have 6 out of 20 chances to beat the SR and 6 out of 20 chances that the target fails its save, then SP is clearly better (bcause it's +2 instead. These feats are. Benefit. I was building a concept character and I took spell focus/greater spell focus abjuration. Benefit: Add +1 to the Difficulty Class for all saving throws against spells. Any spells you cast of this school are very hard to resist. Your magical specialities are particularly effective. You’ll have rays, which means “firing” into melee, which means. When using the weapon you selected, your critical multiplier is increased by one. Benefit: Choose a school of magic you already have Spell Focus in. You can take Spell Focus and exploit the Expanded Arsenal mythic feat to stack the DC increase on the spell school you actually want to use. Dec 9, 2020 @ 5:31pm Increase the DC (difficulty class) of the spells. Fire Storm, Greater Magic Fang, and Elemental Swarm are all valid picks. Question being, most angel spells are conjuration, but, apart from heals, and buffs, the only noteworthy Conjuration spells are of course the Bolts/Storms of justice. Bonus Feats: Deceitful, Greater Spell Focus (enchantment), Lingering Performance, Persuasive, Skill Focus , Spell Focus (enchantment), Spellsong, Still Spell. There’s a post explaining it. Any spells you cast of the divination school, to which you have already applied the Spell Focus feat, are very hard to resist. Any spells you cast of the necromancy school, to which you have already applied the Spell Focus feat, are very hard to resist. Spell Focus - Evo. It is! You can get away with metamagic shenanigans and build a nasty ray caster. This bonus stacks with the bonus from Spell Focus. And I just tested at level 13, with 29 cha, with all four of those spell foci, and it has the proper DC of 25. Animal Companion - Smilodon, Bear, Leopard, or Mastadon. Made of. A sorcerer with some secret sauce to get her going. Metamagic (Heighten Spell) – Increases your Spell’s level, which improves your Spell DC as well. Greater Spell Focus; Spell Mastery; Spell Penetration. You can expend one use of mythic power as part of casting a spell from your. Epic: EPIC SPELLCASTING: Epic: Spellcraft 24 ranks, Knowledge (arcana) 24 ranks, ability to cast. Counterstrike. With these three feats, and the minimum 6 daily turnings provided, you can raise the DC +5 on any spell of 4th level or lower. Stinking Cloud was amazing in Kingmaker but Wrath has lots of poison-immune enemies). The DC is. . Spell Specialization. It will grant Nenio a ton of spell slots and plenty of improvements to her spell penetration and spell DCs. The only Exploit that matters is Potent Magic, pick anything you want after that. Stigmatized Witch 13: Metamagic (Empower Spell) 14. Special. Duration becomes turns per level with Spell Focus: Illusion, hours per level with Greater Spell Focus: Illusion, and hours * 2 per level with Epic spell Focus: Illusion. You can add any metamagic feats that you know to your spells without increasing their casting time, although you must still expend higher-level spell slots. Extend is a flex feat for buff-focused builds like Pale Master auras. Greater Dispel does not benefit from Spell Penetration or Spell Focus, because the spell bypasses spell resistance (see spell description) and you don't require the enemy to make a save. Arcanist - Spell Focus: Conjuration // Greater Spell Focus: Conjuration // Potent Magic 2: Arcanist 3: Arcanist - Selective Spell: 4: Arcanist 5: Arcanist - Spell Penetration // Swift Consume 6: Spell Focus (necromancy) and Greater Spell Focus (necromancy) add another +2, for DC 27. All spells are be considered Illusion and use Illusion focus for calculating the DC. I have also 3 other SF and 1 Greater SF. Specifics: A character with this feat is adept in a certain school of magic, granting a +2 bonus to spell save DC for all spells cast from that school. Greater Spell Focus [General] Choose a school of magic to which you already have applied the Spell Focus feat. For example, I play a necromancer with Greater Spell Focus, Spell Specialization in Boneshaker (early game) and Boneshatter (later game), and use Heighten for higher spell save DCs and additional castings. This bonus stacks with the bonus from. ,. Color Spray seems to be the early spell with punch so I want to maximize it's effectiveness. If that succeeds, Persistent kicks in. I’ll likely be getting either a rod of Persistent Spell or taking it as a feat too. The +3 to the DC of Shadow Conjuration and Shadow Evocation spells will really help you out. Reference: The bonus to save DCs provided by Spell Focus and Greater Spell Focus for that school increases by 1. Light Shield Proficiency. g. This augment can go in a Yellow, Green, or Orange Augment Slot. From there you can circle back and pick up Greater Spell Focus and Spell Pen feats. 94) Choose a school of magic to which you already have applied the Spell Focus feat. 14 Metamagic (Completely normal spell) 15 Toughness. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. It depends on how you want to tailor your caster. Greater Spell Focus is a Feat in Pathfinder: Kingmaker. Suggested BuildLevel 9 Feat // Greater Spell Focus (Evocation) (again to get full damage from evocation) Level 10 Bonus Wizard Spell // Spell Focus (Conjuration) Level 11 Feat //Elemental Focus (Fire) (so create pit (acid) and dimensional rift get bonus DC for doing fire damage with Focused Element Fire)I like evocation, but even building for it (using mythic arsenal to get greater spell focus evocation, taking greater spell penetration) it's resisted way too often to be worth a damn on normal. Using one to enhance any spell has a. 4. Spell Focus (Mythic) Your magical specialties are particularly effective. ( Tome and Blood: A Guidebook to Wizards and Sorcerers, p. Companions assist the player by joining his/her party and have their own backstories and unique characteristics. Choose a school of magic to which you have already applied the Spell Focus feat. 69) Choose a school of magic, such as. The Sorcerer is an arcane spellcaster, and is subject to a chance to have their spells fail when wearing armor. Select one spell in a school for which you have selected. Using one as a power component to enhance a necromancy spell like Circle of Death imposes a -2 penalty on saves, for an effective DC of 29. This bonus stacks with the bonus from Spell Focus. You can also choose unarmed strike (or ray, if you are a spellcaster) as your weapon for the purposes of this feat. e. You could go with Spell Focus: Evocation instead of Conjuration if you want to focus on more damage-heavy spells. Player's Handbook v. Krishnath said: Spell focus and greater spell focus does indeed affect spell-like abilities, and it is Ability Focus (fireball). Nenio joins your party with the following build as a 3rd level character: Class: Wizard 3 (Scroll Savant) Feats: Level 1 - Spell Focus (Illusion) Level 3 - Spell Penetration Skill Ranks: Knowledge Arcana (3 ranks), Knowledge World (3 ranks), Lore Nature (3 ranks), Lore Religion (2 ranks), Use Magic Device (3 ranks) Wizard School. The character gains a +4 bonus to the spell save DC for all spells of the chosen school. Feats - Combat Casting, Spell Focus [Evocation], Spell Specialization, Metamagic (Reach Spell), Skill Focus [Perception], Spell Penetration, Greater Spell Focus [Evocation], Greater Spell Penetration . Preferred Spell is strictly better. , unlimited magic Missile) and apply other metamagic to high level spells that you otherwise couldn’t otherwise do (e. The level 5 spells requirement means the earliest you can take Greater Spell Specialization is on a 9th-level character I think, so you don't have the. Spell resistance is beaten when spell penetration is equal or greater to spell resistance. Bonus feats: The epic cleric gains a bonus feat every three levels after 20th. Augment Summoning Tips & Notes. the normal +2. Casters with one of the Cleric Animal Domain OR the Cleric Vermin Domain AND the Greater Spell Focus: Conjuration feat will receive both the increased tier and the Spell Foci bonuses. Its effects do not stack. Wizards/Sorc casters have to use 1/2/3 spell components to cast level 7/8/9 spells which cost a few hundred gold per. That's really debatable and depends on the circumstances. Greater Spell Focus - Conj. 5 version of shade and you will see that the lack of spell list limitation is probably an. Might require modifications for Wrath (e. Greater Spell Focus is a feat in Pathfinder: Kingmaker. Benefit: Choose one energy type (acid, cold, electricity, or fire). Top Wizard Feats in pathfinder conclusion. 2 Profane Spell Focus 2 Sacred Spell Focus 2 Greater Topaz of Necromancy 1 Reaper DC Boost (Ring) 3 Artifact Set 2 Embolden Spell 2 4-Piece Otto’s 2 4-Piece Eye 2 4-Piece Grave 1 Guild Ship 10 Free DCs - 116 This would be the bonus that that would be added to the spell level of 9 (after heighten) for a total of 118. Spell Focus (Mythic): Choose a school of magic you already have Spell Focus in. If your normal DC for slow is 16 and your spell focus DC is 18, a fighter with a +3 will save can be expected to save 30% of the time against slow without the spell focus feat and 20% of the time if you have. At level 5 I'll concentrate on Stinking Cloud so I'll need Spell Focus Conjuration & Greater Spell Focus. Greater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen. It’s just for. the normal +2. Print Post. EPIC SPELL FOCUS: Epic: Greater Spell Focus and Spell Focus in the school selected, ability to cast at least one 9th-level spell of the school to be chosen. Feats - Combat Casting, Spell Focus [Evocation], Spell Specialization, Metamagic (Reach Spell), Skill Focus [Perception], Spell Penetration, Greater Spell Focus [Evocation], Greater Spell Penetration . The infinite spells granted by Greater Spell Focus cannot trigger surges. Wizards may select this feat as one of their wizard bonus feats. If you want to download a copy of these builds for use in Maetrim's DDO builder, you can find all of the files in my discord, with. Use Vampiric Touch with (Greater) False Life to take hits and debuff strong enemies with Enervation for now. 3. Your spells of that school are now even more potent than before. This bonus does not stack with Critical Focus. Greater Victoria Shakespeare Festival, Victoria, British. Spell Focus Spell Penetration (Mythic) Your mythic magical power breaches your enemies' defenses. In Monster Manual 4, psionics is defined as spell-like abilities with a saving throw. 1st - Greater Spell Focus: Enchantment 3rd - Heighten Spell 5th - Silent Spell 7th - Skill Focus: Knowledge - Nature* 7th - Eldritch Heritage: Arcane Bloodline (Arcane Bond - Familiar) 9th - Improved Familiar (Faerie Dragon) 11th - Piercing Spell 13th -. Elemental focus and greater elemental focus on fire, but acid is also nice if you plan to build around it. Metamagic (Maximize) InformationEffect. Weapon Specialization; Greater Weapon Focus; Greater. Greater Spell Focus (Illusion) Edit Page Content. Each increase in spell level increases DC +1. Greater Spell Focus: Another +1 to your DCs means you are 5% better at every spell you cast from that school. Level 18 - Greater Spell Penetration; Level 20 - Improved Mental Toughness; Level 21 - Epic Spell Penetration;. Expanded Arsenal - Illusion Bonus DC for Illusion and mental spells from equipment: Amulet +2, Ring +2, Quarterstaff +2 Phantasmal Killer has 32 DC Now it seems that Expanded Arsenal Illusion does nothing. I always take expanded arsenal, spell mastery[mythic], spell penetration[mythic] and ascendent element. ( Tome and Blood: A Guidebook to Wizards and Sorcerers, p. Acceptable-Success-5. Spell Penetration: Many, if not most, high level creatures have spell resistance. Requires Spell Focus. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Note: Has been observed to always. *Edit* The link in the Guide to Class Guides works. At low. You can expend one use of mythic power as part of casting a spell from your chosen school to force any of the spell’s targets to roll their saving throws twice, taking the lower result. Greater Spell Focus: Spell Focus +1 bonus on save DCs for one school: Spell Mastery: 1st-level Wizard:Greater Spell Focus. Past Life: Wizard is a good flex feat for any caster if you have it, as is Completionist. Other Magus builds should have other priorities. Later you should get empower spell and quicken spell. "I always take Spell Focus first because it unlocks Spell Specialization: "Select one spell. This bonus stacks with the bonus from the Spell focus feat of the same school. I just tested it, and with Greater Spell Focus and Greater Elemental Focus in Evocation and Fire, the regular Fireball has the same DC (22) as the Shadow Evocation Fireball, while a Shadow Evocation Ice Storm has a DC of 20. Feats are an Untyped bonus. Impromptu Sneak Attack - 3 rounds; Spell Focus (Evocation) 12: Arcane Trickster: Sneak Attack +1d6; Intelligence +1: 13: Arcane Trickster: Impromptu Sneak Attack - 4 rounds; Invisible Thief; Greater Spell Focus (Conjuration) 14: Arcane Trickster: Sneak Attack +1d6; Surprise Spells: 15: Transmuter: Greater Spell Focus (Transmutation) 16: Rogue Arcanist - Spell Focus: Conjuration // Greater Spell Focus: Conjuration // Potent Magic 2: Arcanist 3: Arcanist - Selective Spell: 4: Arcanist 5: Arcanist - Spell Penetration // Swift Consume 6: Loremaster - Greater Spell Focus: Transmutation // Any Spell* 20: Loremaster Depends on what your party’s missing. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select.